About thespyfall.com
This is a free, browser-based take on Spyfall, built for real game nights: a group of friends should be able to go from opening the site to mid-game in under 90 seconds, with zero downloads, zero accounts, and zero confusion.
Why This Exists
Spyfall is one of the best party games ever designed, but playing it digitally usually means clunky sites, mandatory sign-ups, or apps nobody at the table has installed. This version was built to remove all of that friction — and then to push the game itself further with ideas the original never had:
- Insanity Mode — innocent players who are secretly given the wrong location, and a variant where even the spy doesn't know they're the spy.
- Two ways to play — online rooms with a 4-character code, or pass-and-play on a single phone.
- Detailed roles, council voting, multi-spy support — built for groups from 3 to 10.
Who Made It
thespyfall.com is designed, developed, and maintained by Dany3DJ — an independent developer who wanted a Spyfall that felt like the briefing screen of a spy thriller instead of a spreadsheet. It's a personal project, kept free to play and supported by ads.
Contact & Feedback
Found a bug? Have a location idea, a rules suggestion, or a story about a round that went completely off the rails? I'd genuinely love to hear it.
- Reach out through dany3dj.github.io — contact links are on the site.
Bug reports are especially welcome: mention your device, browser, and whether you were in an online room or pass-and-play, and it'll get fixed faster.
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